#3515
Hard Algorithms Shortest path in a weighted tree
Array Tree Depth-First Search Binary Indexed Tree Segment Tree
42.1% acceptance
Feb 25, 2026
63
2
You are given an integer n and an undirected, weighted tree rooted at node 1 with n nodes.
edges[i] = [ui, vi, wi] indicates edge from ui to vi with weight wi.
queries[i] is either [1, u, v, w'] to update edge weight, or [2, x] to query distance from root.
Return answer array for all type-2 queries.
Solution
Rust
Time O(n * m)
Space O(n * m)
impl Solution {
pub fn tree_queries(n: i32, edges: Vec<Vec<i32>>, queries: Vec<Vec<i32>>) -> Vec<i32> {
use std::collections::HashMap;
let n = n as usize;
let mut adj: Vec<Vec<(usize, i64)>> = vec![vec![]; n + 1];
for e in &edges {
let (u, v, w) = (e[0] as usize, e[1] as usize, e[2] as i64);
adj[u].push((v, w));
adj[v].push((u, w));
}
let mut par = vec![0usize; n + 1];
let mut par_w = vec![0i64; n + 1];
let mut dist = vec![0i64; n + 1];
let mut tin = vec![0usize; n + 1];
let mut tout = vec![0usize; n + 1];
let mut timer = 0usize;
let mut stack: Vec<(usize, usize, i64, bool)> = vec![(1, 0, 0, false)];
while let Some((u, p, d, done)) = stack.pop() {
if done {
tout[u] = timer - 1;
} else {
par[u] = p;
dist[u] = d;
tin[u] = timer;
timer += 1;
stack.push((u, p, d, true));
for &(v, w) in adj[u].iter().rev() {
if v != p {
par_w[v] = w;
stack.push((v, u, d + w, false));
}
}
}
}
let mut edge_child: HashMap<(usize, usize), usize> = HashMap::new();
for e in &edges {
let u = e[0] as usize;
let v = e[1] as usize;
if par[v] == u {
edge_child.insert((u, v), v);
edge_child.insert((v, u), v);
} else {
edge_child.insert((u, v), u);
edge_child.insert((v, u), u);
}
}
// BIT: range-add, point-query
let mut bit = vec![0i64; n + 2];
let mut result = Vec::new();
for q in &queries {
if q[0] == 1 {
let u = q[1] as usize;
let v = q[2] as usize;
let w_new = q[3] as i64;
let child = *edge_child.get(&(u, v)).unwrap();
let delta = w_new - par_w[child];
par_w[child] = w_new;
let (l, r) = (tin[child], tout[child]);
Self::bit_add(&mut bit, l, delta);
Self::bit_add(&mut bit, r + 1, -delta);
} else {
let x = q[1] as usize;
let d = dist[x] + Self::bit_prefix(&bit, tin[x]);
result.push(d as i32);
}
}
result
}
fn bit_add(bit: &mut Vec<i64>, mut i: usize, val: i64) {
i += 1;
while i < bit.len() {
bit[i] += val;
i += i & i.wrapping_neg();
}
}
fn bit_prefix(bit: &Vec<i64>, mut i: usize) -> i64 {
i += 1;
let mut s = 0i64;
while i > 0 {
s += bit[i];
i -= i & i.wrapping_neg();
}
s
}
}